As is the case for digital music, the majority of people who still listen to live music don’t know how it is produced and transmitted. Why do they give it all? They want the money. Yes. They want the people who have paid to watch them enjoy themselves. Yes. They are having a great time, and they put out all the musicians’ drive to have their music appreciated.

The band gets back more for every second they put into a tour than money. Those little quarrels are quickly forgotten after the tour.

The beauty of digital music on an iPod is that it is instantaneous. While they may have spent hours deliberating this issue and another, lost a lot of sleep, and fired some drummers and other musicians, it doesn’t account for how much work goes into a performance.

I’m hoping to share my experiences with touring rock bands and how it all goes. There will be many areas that apply, or they may not.

Your manager should have made sure that all venue, dates, times, accommodation, and other details were known in advance. Also, it is important to establish the availability of all band members, including road crew. The pre-tour stage is when the manager handles their promotional and organizational work. However, the band knows their routine. The band should allow some flexibility. Times, but only a small amount. Once a list is established, you should keep it in your head. Any suggestion for changes in the middle of a tour must be met with a firm, “No!”

Everyone is excited to go on tour. You should be a buzz. It’s exciting stuff. This is a critical step and can quickly lead to chaos. You may not have enough time to travel to each venue in the time you allow, but it’s easy for people to be led astray by the endless hours they spend waiting. I don’t need to explain. If you feel like I do, then go lie down. It’s safer and more legal.

You should have sound-checks completed as soon as the venue allows. It shouldn’t take much time if the sound engineer is competent. They can vary in length depending on the acoustics of a location. I found that the sound-check was a great time to go to bed.

If possible, instruments should be left on stage and tuned up. Your road crew will closely monitor them. I guarantee that if guitars are not stored in their cases, they will not be in tune. And there is nothing worse than waiting for someone who can tune up at a gig.

I found that an hour before gig was a good amount of time to get up. The pre-gig was enough time for everyone to get together and organize, but not too much to become bored. I only played in long sets with the bands I was in. However, if you have a shorter set I suggest breaking for breaks every ten or fifteen minutes. These breaks allow you to returnstage. Again, your road crew is there to keep an eye out on the stage.

Spend some time as a band after the gig is over. Again, ten or fifteen minutes. Crowd members will naturally want to get to know you. This is something that I struggled a lot with, mainly because I did not know what all of the fuss was about. I’m very similar. Insults? I can retaliate with a barrage on one-liners. It’s different with compliments. It doesn’t really matter how you feel about them, but it is worth the effort and money they have spent to get to know you.

It’s likely that you will see drunk people most of the times, but it’s still worth it. You never really know who may be listening. Keep in mind that it is only drunk people and that any band-related issues should be directed to your manager. You should treat any comments not related to music with the same care you would for hot coals. Invites to postgig parties should be avoided.

Your next task should be to plan your next tour-date. Consider distance, time and how you sleep. It will take some time to adjust, but not as much as a constant hangover or lethargy, amnesia, insomnia and other symptoms like amnesia, lethargy, amnesia, amnesia, or amnesia.

It isn’t going last forever unless your on Bob Dylan’s Never Ending Tour. It’s a small cost in exchange for a lifetime of experiences and stories that are worth living to tell the story.